UVs really do solve everything
project files ➠ https://www.cgmatter.com ⭐tips always appreciated⭐ ➟ https://www.paypal.com/ncp/payment/KSPKKGT2D7WTS points distribution is unstable for animated/deforming meshes. so why don't we use uvs (which are stable) to pin distribution?
project files ➠ https://www.cgmatter.com ⭐tips always appreciated⭐ ➟ https://www.paypal.com/ncp/payment/KSPKKGT2D7WTS points distribution is unstable for animated/deforming meshes. so why don't we use uvs (which are stable) to pin distribution?



